Category Archives: Players

Hammers win games! (80 ultimate throws for the creative player)

As a youth coach, what should you say when an elementary or middle school player asks you to teach them the “hammer” throw? The normal response is to tell them they should first master the backhand and forehand throws. But I’m starting to wonder: if our goal is creative players, maybe kids should get a chance to choose what throws work best for them to accomplish a particular pass or play…

What goes on in the mind of a kid who finds themselves holding the disc?

Why not have 80+ throws from which to choose?!

Consider the enduring wisdom in the favorite cheer of my daughter’s coach, Denny: “Hammers win games!!”

Not long ago, I followed that dictum in one of my favorite moments as a club player for Che. I had never thrown a hammer in a league game before, but faced with an intense forehand force on the sideline, I suddenly saw an opportunity in the far corner of the end zone. (Thanks for being tall, Rebecca!) What an awesome feeling of satisfaction to watch that hammer drop down to my teammate… The receiver — that a moment before had seemed unreachable because of the tough mark that was shutting down my standard throws (forehand and backhand) — caught the throw and we won!

In the hope that more players — especially young ones — can feel that creative bliss, here are 80 different ultimate throws from Rowan McDonnell — 

And here’s a “table of contents” for Rowan’s video…

  1. Two-handed backhand (0:27)
  2. Forehand (0:34)
  3. Two hand forehand (0:37)
  4. Barbacue (0:40)
  5. Around backhand (0:43)
  6. Gym class hero (0:49)
  7. Thumber (0:53)
  8. Hammer (1:00)
  9. Scoober (1:07)
  10. Airbounce backhand (1:13)
  11. Bootstrap (1:17)
  12. Airbounce forehand (1:23)
  13. Airbounce thumber (1:29)
  14. HRFABB (1:34)
  15. Beckham (1:37)
  16. Rapinoe (1:46)
  17. Push pass (1:50)
  18. Sky hook (1:57)
  19. Two hand sky hook (2:05)
  20. Briefcase (2:09)
  21. Two hand push pass (2:15)
  22. Prayer (2:19)
  23. Mortal Kombat (2:24)
  24. Knuckleball (2:32)
  25. Behind the back push pass (2:37)
  26. Jump shot (2:43)
  27. Behind the back pizza (2:45)
  28. Pizza pie (2:52)
  29. Smukie (3:01)
  30. Scroogie (3:04)
  31. Chicken wing (3:11) [footage blacked out!]
  32. Two hand bootstrap (3:13)
  33. Twirler (3:17)
  34. Spinerama (3:24)
  35. Windmill windup (3:30)
  36. Bixler (3:42) [in game!]
  37. Seabiscuit (3:47)
  38. El primo (3:52) *
  39. Matador (4:00)
  40. Conquistador (4:10)
  41. Rebel (4:18)
  42. Corker (4:24)
  43. Haxi maxi (4:32)
  44. Shovel (4:37)
  45. Waffle fries (4:43) *
  46. Helicopter (4:48)
  47. Double backhand (4:58) *
  48. Backhand scoober (5:06)
  49. Dragon (5:12) *
  50. Elevator forehand (5:19)
  51. Elevator backhand (5:28)
  52. Slingshot (5:38)
  53. Slingshot blade (5:42)
  54. Slingshot scoober (5:47)
  55. Yuba (5:50)
  56. Maxi haxi (6:00)
  57. Palm springs (6:05)
  58. Bounce pass (6:20)
  59. Thumbixler (6:26)
  60. Spin cycle (6:33)
  61. Spin wheel (6:44)
  62. Home run (6:53) *
  63. Body roll (7:00)
  64. Stu (7:09)
  65. Dough boy (7:12)
  66. Chain lightning (7:19)
  67. The Timmy (7:27)
  68. Change up backhand (7:34)
  69. Change up forehand (7:40)
  70. Heel pass (7:47)
  71. Kick pass (7:51)
  72. Wheeler (7:56) *
  73. Shot put (8:00)
  74. Cricket (8:04) **
  75. Chicken head (8:09)
  76. Fireball (8:12)
  77. Toe flick (8:14) [in game!]
  78. Behind the back flick (8:19) [in game!]

So… since he skipped 76 (accidentally) maybe that’s 78 throws? Except he’s sneaky and counted the “flick” with which he started the video (at 0:25), so 79! Maybe *you* should make up #80, or teach Rowan one that he didn’t include?!

Finally, below is a list of all of Rowan’s throws, plus an ever-growing list of a bunch more. For many throws there are also links to tutorials so you can break each down and learn it. Feel free to add your own throws via the comments, and we’ll incorporate them into the big list.

Schteattle Schtick: build ultimate skills in a fun game with 75 youth & 25 discs

Ok, here’s how Seattle kids play Schtick.  We’re gonna call it Schteattle Schtick and it’s best played with 10-75 youth players (assisted by their coaches and/or parents) and lots of discs — at least 1 for every 3 players.  (If you have more players and discs than this, you should play Galaxy Wars instead.)  Either way, you’re in for a lot of fun and intense aerobic conditioning (even if there are minor inconsistencies with developing good fundamentals, e.g. you’re allowed to run with the disc)…

Schtick field schematic (from http://schtickdisc.org/official-rules/ )

Here are the basic rules of Schteattle Schtick — forged on the first-mucky then sun-hardened grass fields of the DiscNW summer camp fields.  The main difference from standard Schtick (described below) is that there is no stoppage of play upon scoring (in fact there really isn’t even any “keeping score” amid the mayhem), and there are no pulls — even at the start of the game.  The Seattle variant simply adds these stipulations:

  1. The game cannot start until all players and all their discs (half the total available which must be at least 10) are packed inside the scorebox they will be defending.  Everyone must be ready to rumble, and silent (ha, ha).  The coach (or some responsible person) yells “go,” or whistles, and everyone runs amok.
  2. The only way to win is to get all discs out of your territory (across the middle line (hint: always keep at least one in reserve to counter stockpiling).  You get a billion bonus points for getting all discs not only over the middle line, but also within the scorebox you are attacking (it’s never been done, BTW).
  3. Dimensions may vary based on team size and field space available.
  4. Follow the rest of the standard rules (see box & links below).

Local variants:

  • If you have even more kids, you can add scoreboxes, e.g. two boxes per side!
  • Played with a 2×2 box and a triangle half that size. Triangle worth 2 points. But we never really keep score of course!
  • If you have way too many kids, try Galaxy Wars…

What is (Schtandard) Schtick?

From http://schtickdisc.org —

  • It is played with 2 or more discs (AKA “Frisbees”) simultaneously.  Usually you play with about 1 disc per 2.5 players. (see official rules)
  • It is way more fun than most sports.
  • It can be played on grass, sand, or snow, and has many cool variations.
  • Players may run with the discs (unlike ultimate).
  • The playing field consists of a middle line which bisects the globe into the 2 teams’ territories. On the ground within each territory, about 20 meters from the midline, is a 2×2 meter scorebox.
  • 8-80 players are divided into 2 teams. Each team is assigned one territory to defend (like capture the flag).
  • Scoring occurs by getting a disc to rest on the ground within the scorebox in opposing territory.
  • Players with a disc who are tagged by an opposing player in opposing territory must relinquish their disc.
  • In practice, the play of Schtick is flexible enough to permit people of widely different disc skills & athletic skills to legitimately face off on the same field.
  • It is imbued with a spirit of the game that is rarely paralleled in a sporting world otherwise geared for jocks only. More important than athletic prowess is a flexible mind & willingness to try.
  • It is fun for every player almost every time. See what people are saying.

USA Ultimate’s 2017 Vision Tour in Seattle Tues 4/4

In an effort to acquire input from the growing ultimate community across the United States, the national governing body USA Ultimate, is in the middle of their “2017 Vision Tour” in which they are holding meetings at city’s across the nation.  They are coming to Seattle next Tuesday (4/4) and your chance to influence the direction of the sport in the U.S. will be from 6-8pm at the new ultimate gym — Ren Fitness (1404 NW 49th St, Seattle, WA 98107).   You can pre-register online.

Agenda and attendees

USAU’s CEO and a few members of the board of directors will present something like the following agenda (from the Mar 23 tour stop in Pittsburgh) in effort to hear from Seattle area players, coaches and parents about our region’s hopes and dreams.

  • Welcome, brief outline of the evening, goal of the Community Conversations (5 minutes)
  • The ultimate community’s hopes and concerns about the future of ultimate (10 minutes)
  • A look back: ultimate’s history (5 minutes)
  • A look forward: ultimate and USA Ultimate in the wide world of sports (15 minutes)
  • Q&A (10 minutes)
  • Considering our next steps: Group exercise, facilitated in six small groups. Then, led by facilitator in large group (60 minutes). Topics and facilitators include:
    • AUDL: Henry Thorne, USA Ultimate Board Vice President
    • Elite Level Play: Josh Murphy, USA Ultimate Director of Member Services & Community Development
    • Equity & Diversity: DeAnna Ball, USA Ultimate Board President
    • Olympic Dream: Tom Crawford, USA Ultimate Chief Executive Officer
    • USA Ultimate Brand: Stacey Waldrup, USA Ultimate Manager of Communications & Publications
    • Youth Structure: Kathy Hendrickson, USA Ultimate Board of Directors
  • Guest Speakers: (10 minutes)
    • Sarah Lemanski: Gender Equity and Disparity
    • Marcus Ranii-Dropcho: Club ultimate vs. semi-pro
  • Close, Appreciation and Rating the Output (5 minutes).

The Northwest Challenge: free inspiration from the best of college players

Tomorrow night (Friday 3/24/2017) the exhibition games for the Northwest Challenge will begin at 6:30 pm with the women of the University of Washington’s Element facing off against Syzygy from Carleton College.  The men’s game immediately afterwards (8:30 pm start) will showcase the UW Sundodgers vs BYU CHI. These free games in Seattle’s Memorial Stadium will be a great chance for local youth players to get inspired.  More information on the Northwest Challenge Facebook page

If you’re busy Friday night, there are also a bunch of games happening at the UW’s IMA fields in Seattle on Friday, and then up in Burlington at Skagit River Park on Saturday and Sunday.  All these games are free, so you should consider volunteering for a couple hours (they’re still looking for help over the weekend).  Here are schedules and game locations for the women and men (Tier 1 | Tier 2).

According to Ultiworld’s “Power Rankings” for college teams, UW Element is ranked 20th and will play rank 16 Carleton Syzygy.  For youth spectators in Seattle, here are the other women’s games that will be played tomorrow (Friday):

Fri 3/24 10:00 AM IMA 1 – # 2 Dartmouth (1) Washington (19)
Fri 3/24 12:00 PM IMA 1 – # 2 Dartmouth (1) Pittsburgh (9)
Fri 3/24 2:00 PM IMA 1 – # 2 Carleton College (12) Michigan (14)
Fri 3/24 4:00 PM IMA 1 – # 2 Pittsburgh (9) Michigan (14)

Similarly, the men’s exhibition game has Power Rankings of 16th for UW Sundodgers and 12th for BYU CHI.

DiscNW Executive Director job opening, leadership history, & investment in youth

Last week the lead post on the home page of DiscNW was the announcement that the current Executive Director, William Bartram (aka “Bunny”) will leave the organization and the search is on for a new leader.  The announcement (text appended) included a job description (archived PDF) which referenced the 2016 strategic plan (text also appended).

What does this mean for youth ultimate in the greater Seattle area and the Northwest region?  I offer a few inferences from materials posted on the DiscNW web site, as well as some historical perspective gleaned from the organization’s annual financial reports (Form 990s for DiscNW, 2002-2014).

Reading through the announcement, job description, and overview of the strategic plan, there’s not a crystal-clear vision for youth ultimate.  After all, youth programming is only about 1/3 of DiscNW’s annual efforts.

The documents, however, do contain a few hints about where DiscNW may take youth ultimate in the next few years.   The announcement rightly applauds Bunny for increasing “youth participation from about 1000 to 4000” players per year, and for establishing the “Youth Development Fund now in excess of $130,000 annually.”  The job announcement seeks candidates who will “direct industry standard youth programming” and “ensure gender equity and accessibility.”  I’m not sure if “industry standard” means that the board considers the awesome programs that Bunny has grown to define the industry standard, or if DiscNW intends to emulate some other regional or National programs (e.g. the Canadian LTAD model).  It could also be an allusion to the LTAD benchmarks and re-vamped coach development program (CDP) that USA Ultimate has been working on for the last year or two, or to the roll-out of State chapters by the National governing body which began last year…  The call for gender equity in both the job description and the strategic plan, combined with the emphasis on promoting gender equity in the recent DiscNW coaching clinics, suggests that the organization may be seeking leadership that could incorporate new structure (e.g. the GUM middle school girls curriculum) into the DiscNW youth programs and coach development.

It’s exciting to consider who will lead DiscNW for the next era, especially when you look back through Bunny’s long run (from ~2004-2017), the evolution of the administration, and even into the early leadership.  Here’s a Google spreadsheet that characterizes the history of DiscNW with an emphasis on the organization’s “youth activities.”  It’s clear from the associated graphs (below) that DiscNW has grown consistently over the last 15 years, both in total revenues and in its expenditures on “youth activities” (which according to the IRS documents includes youth leagues, tournaments, camps, clinics, and total youth players served).

Youth expenditures were less than 10% of revenues when they were first reported separately in the 2004 Form 990, but in the next few years they rose to ~30%.  They have remained near 1/3 of total revenues since then, though there was an interesting (yet to be explained) dip in 2012.

Administrative costs (also as a % of total revenue) have also risen.  In 2002 when Mike Keran was the E.D., administrative costs (compensation) were about 10% of total revenue.  The percentage stayed pretty constant until ~2008, about the time the organization’s staff started to grow.  In 2004-2006, the E.D. changed from Mike to Bunny, with Morgan Ahouse serving as an interim E.D. as first Wilma Comenat and then William Bertrand (Bunny) were hired and trained, with paid assistance from Mike for Wilma.   Then in 2007, Bunny brought on Frank Nam as the first Youth Director.  The next year Wynne Scherf was hired and paid along with Frank (who presumably brought her up to speed).  About the same time (2008), Jeff Dairiki began being paid to help maintain the web site which he’s continued to do since, with some help from Mike in 2010-11 and a concerted paid effort (to rebuild the site?) in 2013.  Finally, in 2011, Elizabeth Brown was paid as an Operations Manager, a position which switched to Rusty Brown the next year.

The growth in adminstrative staff has brought total compensation to about 20% of total revenue.  This seems quite reasonable (for an organization that doesn’t maintain a central office and has staff living in Seattle where expenses are high) but it would be interesting to compare to other comparable regional entitities, to the extent that the exist.  Perhaps the Bay Area Disc Association (founded 2008) or Minnesota Youth Ultimate (founded 2003)?

Know of any other organizations that might be comparable?  Leave them in the comments!


Archived text of the DiscNW home page announcement:

Message from the DiscNW Board

Our Executive Director (ED), William Bartram, has recently informed us that he will be leaving our organization.

Bunny, as he’s known around the community, has graced us with his leadership for the past 12 years. In an organization like ours, this is a lifetime. Bunny has brought to DiscNW a sense of wisdom, patience, and caring instrumental in helping us grow into the tight-knit community we are now. Under his tenure, DiscNW has experienced extraordinary growth, in many dimensions:

  • Increased youth participation from about 1000 to 4000
  • Established Youth Development Fund now in excess of $130,000 annually
  • Expanded adult league participation by more than 60%
  • Led budget growth from $220,000 to more than $1,100,000
  • Grew from one employee to four full-time staff, hundreds of volunteers, and several contractors

The board thanks Bunny for his work, love of the sport, and commitment to our community. We are lucky to have a resilient organization with dedicated staff members, who will continue to provide excellent programs to the community as we begin recruitment for a new ED.

The job description is now available and the position is open for applications — please spread the word if you know of a motivated, sport-loving, non-profit leader. Bunny will continue in his position in the interim, and will work with the new ED to transition his responsibilities by early summer. For questions about the position, contact jobs@discnw.org.

DiscNW will be posting occasional updates on our social media channels about our recruitment process. If you see Bunny on the fields this spring, please thank him for his years of service to our community!

Sincerely,
DiscNW Board of Directors


Archived text of the 2016 Strategic Plan

Strengthening Our Community – DiscNW Strategic Plan 2017-2019

In 2016 DiscNW developed a new strategic plan to guide the organization through the next three years. Through this new plan, DiscNW will strive to strengthen our ultimate community. The plan will allow the organization to be more nimble, and it will empower staff to take action. DiscNW will serve as a regional resource by being a model organization and reaffirming our commitment to the Spirit of the Game.

 

Prioritize building community relationships

  • Through improved and strengthened communications to our constituents
  • Through outreach to other coordinators and organizers
  • Through our business partnerships
  • Through messaging, branding, and promotion

Continue improving upon and delivering excellent programs

  • By emphasizing Spirit of the Game at the forefront of our decision making
  • By ensuring gender equity
  • By ensuring accessibility and inclusiveness
  • By developing and supporting high quality leadership and coaching
  • By continuing to focus on efficient operational procedures and best practice

Devote resources to organizational resilience

  • To provide the agility to address rapid changes in our regional Ultimate community
  • To grow the sport by more thoughtfully expanding regional services